Devtober done - update


So devtober is done! I succeeded in working on my 2D animation editor each day, with about 30 hours a week on average. The editor has matured a lot, and there’s a quite performant runtime for MonoGame now.

I have created an in-depth video on youtube (see https://youtu.be/9R9EyTJCwjk) for those who are interested in where I am going with this.

In about a month I will be releasing a preview of the software.

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